Artemio en particular comenzó a usar el término 'renta' hace un par de años como un genérico para todo el contenido en el medio de distribución digital. En mi caso no me parecía correcto usar este término para todo porque hasta el 2014 había algunas licencias un poco más permisivas y que todavía permitían lograr la propiedad de ciertos medios digitales. En ese entonces tuvimos discusiones acaloradas entre nosotros, pero esas licencias ya cambiaron.
Podemos decir que a partir de 2015 todas las empresas nos lo han dejado más claro, como veremos a continuación. En este post quiero resaltar los puntos específicos de las licencias de todos los fabricantes de juegos donde establecen firmemente que el producto no es de tu propiedad aunque ellos mismos le llamen 'venta'.
Recuerden, la intención de este post es crear conciencia y abrir el debate hacia lo que queremos como consumidores. No somos abogados pero le damos la bienvenida al debate a quien sí lo sea para apoyarnos a entender mejor.
Comencemos con las licencias de Nintendo:
Ahora las de Microsoft:http://www.nintendo.com/consumer/info/e ... ID=EM10196
Wii U:
Software License.
You may use the software, content, and data that came with your Wii U or that is compatible with and authorized for use on your Wii U, including any updates or replacement to that software, content, or data that we or our authorized providers make available to you (collectively, the “Software”) subject to the terms of this Section. The Software is licensed, not sold, to you solely for your personal, noncommercial use on your Wii U. You may not publish, copy, modify, reverse engineer, lease, rent, decompile, or disassemble any portion of the Software, or bypass, modify, defeat, tamper with, or circumvent any of the functions or protections of your Wii U, unless otherwise permitted by law. The Wii U console and accessories, the Software, and any services available using the Wii U (collectively, the “Wii U System”), are constantly evolving, and we may update or change your Wii U System, in whole or in part, without notice to you. Such updates or changes may be required for you to play new Wii U games, enjoy new features, or continue to access Wii U services. After your Wii U System is updated or changed, any existing or future unauthorized modification of the hardware or software of your Wii U System, or the use of an unauthorized device in connection with your Wii U System, will render the system permanently unplayable. Content obtained through the unauthorized modification of the hardware or software of your Wii U System will be removed. You agree not to use your Wii U System in an unlawful manner or to access the systems, devices, accounts, or data of others (including Nintendo) without their (or our) consent.
3DS / Nintendo Network:
Shopping Services.
[...]
You are responsible for any purchases, downloads, or other content acquisitions made using your Network Account in Nintendo eShop. Nintendo eShop purchases are non-refundable and non-transferable unless otherwise stated in the terms posted for a specific offer or required by law. Digital Content is licensed, not sold, from the Content Provider to you solely for your personal, non-commercial use on your Nintendo Device or as we permit through the Network Services, subject to the terms of this Agreement and any additional terms posted for that Digital Content item in Nintendo eShop and subject to your payment in full for that Digital Content. Digital Content licenses that are purchased through your Nintendo Account and downloaded to a Nintendo Device may be available for access and use through other Nintendo Accounts on that Nintendo Device.
Ahora la de Steam:https://www.microsoft.com/en-us/servicesagreement/
Xbox:
8. Software License.
[...]
b. The software is licensed, not sold, and Microsoft reserves all rights to the software not expressly granted by Microsoft, whether by implication, estoppel, or otherwise. This license does not give you any right to, and you may not:
i. circumvent or bypass any technological protection measures in or relating to the software or Services;
ii. disassemble, decompile, decrypt, hack, emulate, exploit, or reverse engineer any software or other aspect of the Services that is included in or accessible through the Services, except and only to the extent that the applicable copyright law expressly permits doing so;
iii. separate components of the software or Services for use on different devices;
iv. publish, copy, rent, lease, sell, export, import, distribute, or lend the software or the Services, unless Microsoft expressly authorizes you to do so;
v. transfer the software, any software licenses, or any rights to access or use the Services;
vi. use the Services in any unauthorized way that could interfere with anyone else’s use of them or gain access to any service, data, account, or network;
vii. enable access to the Services or modify any Microsoft-authorized device (e.g., Xbox One, Xbox 360, Microsoft Surface, etc.) by unauthorized third-party applications.
Windows Store / Xbox Store:
3. SCOPE OF LICENSE. The application is licensed, not sold. This agreement only gives you some rights to use the application. If Microsoft disables the ability to use the applications on your devices pursuant to your agreement with Microsoft, any associated license rights will terminate. Application publisher reserves all other rights. Unless applicable law gives you more rights despite this limitation, you may use the application only as expressly permitted in this agreement. In doing so, you must comply with any technical limitations in the application that only allow you to use it in certain ways. You may not:
a. Work around any technical limitations in the application.
b. Reverse engineer, decompile, or disassemble the application, except and only to the extent that applicable law expressly permits, despite this limitation.
c. Make more copies of the application than specified in this agreement or allowed by applicable law, despite this limitation.
d. Publish or otherwise make the application available for others to copy.
e. Rent, lease, or lend the application.
f. Transfer the application or this agreement to any third party.
Por último, mis favoritas, las de Sony:http://store.steampowered.com/subscriber_agreement/
2. LICENSES
A. General Content and Services License
Steam and your Subscription(s) require the automatic download and installation of Content and Services onto your computer. Valve hereby grants, and you accept, a non-exclusive license and right, to use the Content and Services for your personal, non-commercial use (except where commercial use is expressly allowed herein or in the applicable Subscription Terms). This license ends upon termination of (a) this Agreement or (b) a Subscription that includes the license. The Content and Services are licensed, not sold. Your license confers no title or ownership in the Content and Services. To make use of the Content and Services, you must have a Steam Account and you may be required to be running the Steam client and maintaining a connection to the Internet.
Por si quedaba alguna duda, todos los fabricantes ahora se esmeran en dejar claro que el software y el contenido digital que distribuyen NO SE VENDE aunque a la transacción de dinero la llamen 'compra'. De hecho, la última licencia de Sony me parece fabulosa porque declara inúltiles los términos 'venta', 'compra' y 'renta', es decir que puedes llamarle como quieras mientras no pienses que es tuyo. Incluso la licencia de PlayStation ya abarca derechos sobre los discos físicos y prohibe revenderlos, lo cual inhibe la posibilidad de regresar al medio físico como una solución.Playstation Network:
https://www.playstationnetwork.com/terms-of-service/
LICENSE RESTRICTIONS AND CONDITIONS
Except as stated in this Agreement, all content and software provided through PSN First Party Services are licensed non-exclusively and revocably to you, your children and children for whom you are a legal guardian (collectively for purposes of this section, "You" or "Your"), solely for Your personal, private, non-transferable, non-commercial, limited use on a limited number of Authorized Devices in the country in which your account is registered. All intellectual property rights subsisting in PSN First Party Services, including all software, data, and content subsisting in or used in connection with PSN First Party Services, the Online ID and access to content and hardware used in connection with PSN First Party Services (collectively defined as "Property"), belong to SNEI and its licensors. This license and all use or access to Property is expressly conditioned on your compliance with this Agreement's terms, other applicable agreements, if any, and all applicable copyright and intellectual property rights laws.
Additional terms and conditions, including use restrictions or requirements, may apply to a particular item. Use or license terms may vary depending on the item. Please read carefully all specific terms of use for a particular item or service before ordering. The restrictions to which a particular item or service is subject are in the sole discretion of SNEI or its licensors and are subject to change at any time. Use of the terms "own," "ownership", "purchase," "sale," "sold," "sell," "rent" or "buy" on or in connection with PSN First Party Services shall not mean or imply any transfer of ownership of any content, data or software or any intellectual property rights therein from SNEI or its licensors to any user or third party. All other company, product, and service names and logos referenced on PSN First Party Services are the marks, trade names, trademarks/service marks, and registered trademarks/ service marks ("Marks") of their respective owners. You may not use or reproduce any Marks without the owner's express written consent. You may not remove any proprietary notices or labels from any content.
PlayStation Software Usage Terms:
https://www.playstation.com/en-gb/legal ... age-terms/
4. Software is Licensed
4.1. All Software is licensed, not sold, which means you acquire rights to use the Software, as described in these Terms, but you do not acquire ownership of the Software. If you do not comply with these Terms, we can terminate your Software Licence which means you will no longer have the right to use the Software.
7. Resale
7.1. You must not resell either Disc-based Software or Software Downloads, unless expressly authorised by us and, if the publisher is another company, additionally by the publisher.
Lo he dicho muchas veces en Score y en este foro: la parte que más me molesta de todo esto como consumidor es que le pongan precio de venta a algo que claramente no lo es y que encima me quiten la opción de verdadera compra. Aquí un resumen de los puntos que he mencionado en ocasiones anteriores:
- Respeto y no tengo problema alguno con la gente que consume contenido sin importarle si al final se lo van a quitar, mientras esté consciente de ello.
- Estoy de acuerdo en pagar por un servicio pero no en que sea de baja calidad o que sea mi única opción.
- Cualquier contenido digital que no me están vendiendo no me debería costar más caro que una renta, es decir entre $1 y $10 dólares. Más caro que eso es un timo al consumidor.
- Por la misma razón, también es un timo decirte que te dan juegos 'gratis' en la suscripción a un servicio como PS Plus.
- No tengo ningún problema en pagar el precio de venta por un juego mientras eso me otorgue una licencia perpetua o me transfiera propiedad completa del medio físico.
- Estas licencias dejan claro que el fabricante tiene el derecho absoluto de revocar el servicio a quien sea y despojarlo del acceso al contenido que 'compró' en el momento que mejor le parezca.
- Recordemos que esto aplica para todo tipo de contenido digital: software, música, video, cine, juegos, etcétera.
Hagamos conciencia nosotros y ayudemos a nuestros conocidos a hacer conciencia también. Pregúntense lo siguiente y abramos debate:
1. ¿Creen que es justo el precio que pagan actualmente por algo que no es suyo?
2. ¿Creen que es justo que al consumidor le digan en la tienda que le están vendiendo (o regalando) algo mientras lo obligan a aceptar una licencia que dice lo contrario?
3. ¿Creen que es justo que les puedan quitar el contenido por el que pagaron a precio de venta?
4. ¿Cómo le explicarían esto a la gente que consume contenido digital pagando de más o creyendo que no se lo pueden quitar?
5. ¿Qué términos y definiciones usarían en lugar de 'venta' o 'renta'?
Saludos a todos. Muchas gracias por escucharnos y participar con nosotros